One-shot texture segmentation

Abstract

We introduce one-shot texture segmentation: the task of segmenting an input image containing multiple textures given a patch of a reference texture. This task is designed to turn the problem of texture-based perceptual grouping into an objective benchmark. We show that it is straight-forward to generate large synthetic data sets for this task from a relatively small number of natural textures. In particular, this task can be cast as a self-supervised problem thereby alleviating the need for massive amounts of manually annotated data necessary for traditional segmentation tasks. In this paper we introduce and study two concrete data sets: a dense collage of textures (CollTex) and a cluttered texturized Omniglot data set. We show that a baseline model trained on these synthesized data is able to generalize to natural images and videos without further fine-tuning, suggesting that the learned image representations are useful for higher-level vision tasks.

Wieland Brendel
Wieland Brendel
Principal Investigator (PI)

Wieland Brendel received his Diploma in physics from the University of Regensburg (2010) and his Ph.D. in computational neuroscience from the École normale supérieure in Paris (2014). He joined the University of Tübingen as a postdoctoral researcher in the group of Matthias Bethge, became a Principal Investigator and Team Lead in the Tübingen AI Center (2018) and an Emmy Noether Group Leader for Robust Machine Learning (2020). In May 2022, Wieland joined the Max-Planck Institute for Intelligent Systems as an independent Group Leader and is now a Hector-endowed Fellow at the ELLIS Institute Tübingen (since September 2023). He received the 2023 German Pattern Recognition Award for his substantial contributions on robust, generalisable and interpretable machine vision. Aside of his research, Wieland co-founded a nationwide school competition (bw-ki.de) and a machine learning startup focused on visual quality control.